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Developed a bleeding edge electronic
gaming machine designed to serve the legalized (and highly regulated)
gaming markets of Montana and Nevada states. This machine is currently released
in the Montana market where it has been extremely successful and continues to grow
in popularity. This is a robust high reliability machine that is designed to be
always on and power loss fault tolerant. It plays poker and keno,
sports a 24" cinema style true color video display,
touch screen, surround sound, conforms to both hard and soft real-time constraints,
and includes myriad atypical features for a device of its type.
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Software Architect: Provided hands on technical leadership and designed and
implemented nearly all core software technology for the company's flagship
product - a new cutting edge electronic gaming machine.
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Software Manager: Hired, managed, and mentored both junior and senior
software engineers. Coordinated interaction between software development and
other departments (hardware design, game design, Q.C.). Reported progress and
status to Engineering Department Manager.
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Information Technology: Setup and managed LAN, Windows 2000 servers (active
directory, DHCP, DNS, etc), and Linux servers (subversion, samba, ssh, etc) for
the first three years during company startup.
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